ZBrushCentral

How do I remove anomaly in my 3D model?

Sometimes in my 3D model, I find strange anomalies.

These anomalies cannot be sculpted over and will remain.

In the past what I would do is to select it and inverse the selection so that it is hidden and then -> Del Hidden.

Zbrush will delete the anomaly and leave a hole where the anomaly use to be

I would then do a Dynamesh to rebuild the 3D model to cover up the hole.

If I am working on a 3D model with very high polygon count / high detail. How do I delete any anomalies in the 3D model?

I cannot use dynamesh as it would lower the details of my 3D model.

Thank you

Hello

I have no idea what these “anomalies” are you refer to. If you provided more information, there might be a better way to deal with them.

Dynamesh is meant as a tool for the creation of form at low to medium levels of detail. To capture high res detail from a mesh you would have to project the detail from the original onto the new mesh.