Hi, I have just a quick question:
how do I orient the camera view to the normal of a face?
Let’s say that I draw an action line clicking on a face, this action line should be oriented to the normal of that face, so perpendicular to the face (like in fig 1).
At this point I would like to simply move my camera view perpendicular to that face. (like in figure 2).
Hope I managed to expalin myself.
Thank you.
Saba.
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