Hello I have been trying to learn how to cutoff part of my model and make a Ztool from it.
I exported the Hand to obj and centered it in Blender and cleanup a few verts.
When I imported it into Zbrush for sculpting on and use as a tool it is still hollow at the end I cut off.
Is there a setting to tell Zbrush to close the mesh?
I attached a picture.
Thanks