ZBrushCentral

? How do convert FBX imported tool to ploymeshes and uvs?

I imported an FBX file that split to 16 SubTools, converted SubTools to poly meshes (simplifies meshes) how do I unwrap the tool in UV (not each sub tool separately. New dumb user?

Meshes imported using the FBX format are already polymeshes so you don’t need to convert them in ZBrush. For creating one set of UVs for all subtools you can use the Transpose Master plugin:

  1. Press the Transpose Master TPoseMesh button. This creates a combined mesh of all the subtools.
  2. Unwrap the combined mesh using UV Master.
  3. Press the Transpose master TPose|SubT button. This will transfer the UVs to your original subtools.

I missed this in the documentation, thank you