ZBrushCentral

How can I smooth these polygons

Hey all!

So as you can see there is some uncanny polygons in my work. How do I flatten them? I tried to mask them, inverse and place a pivot in middle and then scale on one direction. But the result is not good. I wonder how you would solve this? :smiley:

Many thanks for the help everyone!

image

Hi @Opheliah

If I understand you correctly, you can go to the lowest subdivision level and try the ZModeler Edge Actions > Edge Slide Action to even things out again. You can also try Point Slide.

   
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