I created a semi-circle and then subdivided the top face a couple of times:
Now I would like to go the opposite way: weld together the selected coplanar polygons since I have no need for them. In this particular case I would like to just keep the outer ring and simplify the center to the minimum number of polys. The desired result would be something like this:
How can that be achieved in ZBrush? (In a traditional 3d modeller I would select all the middle vertices and weld them together).