I’ve setup the game dev tools in Houdini 17.5 and activated GoZ on Houdini’s end. I’ve dropped nodes for both export and import. The import node doesn’t find anything and the export node fails. Everything I can find from SideFX tells me to just "use the standard procedure to add a path to Houdini in Zbrush once the game dev shelf is in stalled and GoZ is active in Houdini but nothing I’m doing in Zbrush seems to be “adding a new application path.”
How do you add an application to GoZ in Houdini, just at the most basic level so I know if I’m even performing the correct steps in Zbrush?