A new charming and beautiful Chinese style character from honkai star rail. I really like the design that combine DNA double helix and plum blossom into the clothes and hair shape.
This time I try to paint all the color with zbrush polypaint. Then use decimation master with keep polypaint function to make a low poly version. Finally export model and polypaint as FBX into MAYA and render with Arnold. This is much more convenient and faster compared with traditional uvs maps and displacement maps.
Character modeling: me
Character assist: Lin
Environment modeling: Mu
Other assist: Piao
Directing, Rendering: me
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