ZBrushCentral

Hiring Zbrush artist for feature horror film work

Our company needs to bring on a 3D modeler for an upcoming feature film who can quickly and efficiently turn our existing and very detailed 2D designs into models, then hang around for the tweaks and finessing.

This is a horror film and the designs are humans we’re essentially building elaborate costumes for, so the more experience in realism the better. We need them quickly put together at first, then detailed more over time. The purpose of the models to dial in elements before our team begins to build them practically. The models will be a design tool to play with for the filmmakers approval phase, then used for reference during the building phase.

The timeline is now through July. We are located in LA, but your location is not important as long as a good open line of communication can be established. The job is paid and credited, and ideally would lead to a long time working relationship. If you’re interested in learning more, please use the contact form here: https://www.russellfx.com/contact

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