Sculpted in Zbrush using Flipped Normals and TexturingXYZ skin maps for the details
Rendered with Maya/Arnold
Comp in Photoshop
Hope you like it!
13 Likes
Oh, cute big mouth, very cool.
很喜欢憨憨的河马,雕刻细节很棒!
1 Like
Well done Antoine! Such a master at sculpting wild animals and creatures!!!
Jaime
1 Like
Thanks a lot Jaime!