This is my first ‘official’ Zbrush sculpt. I’ve only done small, untextured heads before so this was a big leap. So far Zbrush feels like a joining a wierd cult where everything is different than anything I’ve ever done before… but it has its own deep logic that I’m slowly understanding. Big thanks to Pablo Munoz’s ‘The Extra Mile’ course over at https://www.3dconceptartist.com/
This was Polypainted and composited in Photoshop. I will next attempt to get an earlier sculpt unwrapped and into Substance Painter that I’ve never used… for now I’m just happy with how this turned out.
Some WIP: