ZBrushCentral

help!!!

I just started playing with this program and I am stunned. This is the most intuitive program for 3d modeling that I have ever seen!!!
Here is a sample of some of my first Zbrush models.
My question is this: Is it possible to paint a texture onto the models whithout converting the model to pixols such that the the model may still be turned and edited at the mesh level. If so, how ?
Any help would be much appreciated.

Thank You,

AlexiMy Homepage

I dont know the answer I always just finish the modeling --drop out of edit - choose texture and paint–But the real reason I answered is to compliment you on the outstanding talent you show with ZBrush congratulations!!!gooood images–especially da’ Human Man –

Nice work. Here is a bit from a tut I was writing…

With the head still in EDIT mode go to the TOOL panel and select TOOL>MODIFIERS>TEXTURE and select COLORIZE.

This will flood the model with the currently selected colour (you may not see a difference). To add colour without adding depth turn off Z in the draw panel (un-select all buttons).

Finally ensure that you have DRAW POINTER selected (Q).

Go to the COLOUR panel (on the other side of the screen usually) and pick a light cream colour to start painting onto the head. Begin painting as you did the modelling but notice that only colour is added, no depth because Z is switched off.

Paint the whole head, adjusting draw size as needed. (The quickest way to achieve this is to flood fill the head from the COLOUR panel but it’s good to practice)

Change to a slightly darker colour and begin to shade darker areas in the eye sockets, wrinkles under the chin etc. Keep doing this until you are happy with the effect.

TIP: You can reduce the amount of colour added by reducing the RBG intensity slider in the DRAW panel. The effect is like a semi-transparent airbrush.

To add or change the material that is used you will need to enter the MATERIAL panel on the left side of the screen. With your head still in EDIT mode, select BasicMaterial from the options available in the material palette. If it is not there click the top of the panel and a full range of materials will be shown.

It would be possible to write a whole tutorial on materials so I will just give you the parameters to input.

With BasicMaterial highlighted go to MODIFIERS and adjust the following: Ambient=10, Specularity=4, Noise=0.427, Noise Radius=24.
As you have the head still live in EDIT mode in the document window all the changes will update automatically.

Hope this helps.

Southern

Great models, sinep gib!

I just wanted to add to Southern’s expert words of advice, that you can also prep the model by using the Fill Object button in the Color palette.

You can assign the current color and/or material to it by pressing this button; what’s assigned is determined by the Draw mode. If MRGB is pressed, both color and material are assigned; if RGB, just color; and if M, just material.

After assigning, you can use the Draw Pointer as Southern described to paint polygons/vertices with different colors and materials.

Have fun :slight_smile:
yevad

Outstanding modelling! I might just add there are some really good tutorials that can be accessed by pressing the Quicklinks button at the top of the page. There is one particuliar one by Pixolator that deals with detailing a model head. Also links to other tutorials and resources may be found at Z-Place located at the bottom of my signature

Hi Sinepgib and Welcome to ZBrush Central!

Very promising Models!

Keep up the good work!

I look forward to seeing some of your images posted on ZBrush Central.

-ZuZu :slight_smile:

every once in a while (but more frequently lately) an artist is entering Z-community who’s 1st contribution makes me wonder, if there are a few individuals out there having been breast-fed with pixolmilk and playing with Ztools instead of toys all of their lifes. you definitely belong to those suspects! :smiley: :+1: :+1: :+1:

Sinepgib, you’ve been reading your manuals and tutorials, haven’t you??? Very nice.

Again wonderful new stuff–But ZB’ers remember this!! When a word or a Name DOESN’T MAKE SENSE…spell it backwards sinepgib?–Big P…??? HA HA HA HAH AH HA —is that how you control your tablet?? he hee he he–Ah Ha Ha ha

Wow! Thank you all for the encouragement and tips. All extremely helpful. This forum rocks as much as Zbrush does.
Thanks to all of your help I’ve moved on to texturing one of my models. Here it is in its present state…

Sorry, I must have done something wrong because the image did not post. Here it is again…