Hi! I have a few questions about Zbrush rigging.
I got my model which is bind meshed. I got all red sphere from skull to tip of each fingers and toes.
the problem is…when I tried to lift up its arm, (let’s say I grab its wrist and then pull it up) then its hands and fingers are not moving and screwed the shape. you know what I mean??
what should I do??
and 2nd question is that I have model which has 12sub tools petty much high poly…total 700k polygons. I found I can simply use Zplugin - Tpose mesh to apply rigging. but it’s still too high and my pc almost get crashed everytime I pick red sphere and move.
unfortunately, I deleted all my low res while modeling. what do i do to get smooth rigging…???