ZBrushCentral

Help with reflections in BPR rendering

Hi

I’m new to ZBrush and this is my first post. Is this posted in the right place?

The issue is that I’m trying to get the cubes in the image to reflect off the simple shape when I hit BPR render.
Is this even possible in ZBrush? If so, how?

I realise that the image here is not a rendered image, its just to show what I’m talking about.

Many thanks for any help you may be able to give.

I can’t seem to find info on this anywhere.

Attachments

ZBrush cubes no reflect copy.jpg

You won’t get reflections rendered in ZBrush as it doesn’t use a raytrace engine for rendering. You will have to export to a 3D app that does.

Thank you Zber.

I guess that explains why I’ve not seen info on it. :slight_smile:

Looks like I’ll have to do some photoshopping to get the effect I want.
Thanks again.