Hello Guys,
i am new to zbrush and doing my first sculpts with it but i’m having a problem with exporting a proper working displacement maps. Please see photos attached. i am using 3ds max and Vray for rendering.
The polypaint map with the UVs seem to work fine, the problem only with the displacement, please check the photos to see the resulting displacement and would appreciate it if you tell me what am i doing wrong here. Thanks
The images below are the result in 3ds max, the original mesh inside zbrush, and the displacement map from zbrush.