ZBrushCentral

Help with determing scale

I have just recently decided to give Zbrushcore a try and have gone through the helmet sculpting tutorial. I was hoping some may be able to tell me (i didnt notice it being mentioned in the tutorial) about the scale of the sculpt. Where do I look to determine what that scale is and how to change it if necessary? In the tutorial is the sculpt based on the scale of the scanned model and thus automatically scaled to fit once 3D printed? Can that size be adjusted if necessary before exporting for printing?

Thanks

I have have recently discovered Zbrush and how to deal with scale.

Long story short… as soon as you import something into Zbrush, it’s scale seems to always be changed. Models I made in rhino became extremely smaller once I remeshed and sub divided in Zbrush.

So long story shorter… You simply must use either the Scale Master Plugin or the Caliper Master plugin in order to scale things exactly they way you want them and to export them…

watch the Scale master video and see and then try.