I have just recently decided to give Zbrushcore a try and have gone through the helmet sculpting tutorial. I was hoping some may be able to tell me (i didnt notice it being mentioned in the tutorial) about the scale of the sculpt. Where do I look to determine what that scale is and how to change it if necessary? In the tutorial is the sculpt based on the scale of the scanned model and thus automatically scaled to fit once 3D printed? Can that size be adjusted if necessary before exporting for printing?
Thanks