I’ve had zbrush for like 4 years but I’m still a bit of a noob. I use it for one thing mainly but got a request to try something else - so of course i’m stuck now lol.
I need to make a series of simple shapes with that are flat on one side. I thought maybe the using the Alpha -> Make 3D would be an easy way to do so. I’ve run into a a problem trying to flatten one side though - perhaps someone can give me some tips:
I selected the STAR (Alpha 10) from the alpha palate
I left all the defaults (including DblS) and pressed Make 3D
I put the object in Edit mode and pressed the Make PolyMesh Button
I tried to flatten one size of the resulting shape by choosing Deformation -> Flatten on the Z - but it doesn’t seem to be working as expected (the back edges of the star flatten but the center of the star stays puffed out).
On my second attempt:
I selected the STAR (Alpha 10) from the alpha palate
I left all the defaults except DblS which I turned off and pressed Make 3D
I put the object in Edit mode and pressed the Make PolyMesh Button
This results in the shape being created without any back surface.
Under Tools -> Geometry I tried to Fill Holes button - but it created an octogon behind my start shape connecting all the points.
Under Tools -> Geometry i’ve figured out the Mirror & Weld on Z has the same result as enabling the DblS button (more or less). But using the Deformation -> Flatten tool has the same uncooperative effect.
I was able to mask off the size of the star I wanted to protect flatten then used a smooth brush to even it out but ideally I’d like the one side to be perfectly flat.
Anyone know why the Deformation -> Flatten Z tool isn’t working as expected or have another tip on how I can accomplish this?
Thanks in advance,
Fi