Hi everyone,
Im trying to see if I can model the following shape in ZBrush:
So far, I have tried a QCube 3x3x1, deleted the corners, then bridged the corners to get the rounded edges:
Masking and shaping the above result is giving me issues. I am losing control of the overall shape.
Any suggestions on how I can achieve the above result? I guess I can mask out the shape and extract it. Any ideas using Zmodeler?
Thanks in advance!