Hey G’day folks,
As per title I would guess that you already know I need help with Bas Relief Creation. I have done a search on the topic and there’s scant little on the topic itself, I have found a couple of nice example but lacking the tutorials and the how it was achieved.
If we have a 3d model, complex or simple is it possible with zbrush to compress the 3d model to a bas relief without loosing too much details if possible at all.
If same scenario is it possible to create an alpha map with zdepth details to create a relief?
Perhaps does someone know of a plugin for zbrush to do the above.
Or if someone can point to a reasonably detailed tutorial on how to approach a 3d scene with view to create a 2.5d bas relief all for CnC machining at some point.
Cheers thanks in advance for any guidance…
avagreatday