i thought i found this in the FAQ but not sure if this was what im after.
does anyone know anyway of animating a displacemap? im trying to logically think it through but cant seem to think of a solution.
so far what i come to know is. when you animate a low poly object with a displacement, thats fine. but what happens if i want the displacement map to get a new feature like a morphing face? would blend shapes be involved and if so, how?
coz if it was blendshapes i would try the animated version but becoz its a dispalcemnt i have no set target and displacement map are some what ‘invisible’ until rendered.
any advice?. thanks in advance, for reading such an long essay/

