So I was working on this mask and was adding the stitching but it was pixelated. The ONLY division it would look ok was division 5 which brings the mask at 12million+ ActivePoints. I really shouldn’t be needing high numbers, my mesh was clean and I had used zremesher/claypolish going into this.
I’m really curious what other people would do with this dilemma? I’m thinking of trying to make a duplicate, zremesh and divide and then try and project the old one onto the new one.