ZBrushCentral

Help: Figthing with UV Master

:evil: Dude i’m figthing with this guy and looks horrible the results and edit this photoshop the flatten image, looks someone droped a grenade to my poor little one check it out

I used polygroups from polypaint in order to make easy the things for uv master, but nothing

With full polypaint


This is way i’m working with uv master:

1 unwrap all—> copy UVs
2 texture—> new texture from polypaint and thats the result from this (watched from the 1st pic)

Is problem of the seams? or my way to work with uv master

Another question Can I paint materials or is mandatory create the subtools to apply diferents materials

http://zbrushesnow.blogspot.com

Attachments

PM3D_bizz3a.jpeg

polygroup.gif

prototype.jpeg