Hi I hope someone can help me. I am working on a project that will be printed and I need to cut the head off my zbrush model so its printed separately. My problem is that after slicing off the head, the head and the body are not solid objects. They have open holes as you can see in the enclosed pic. I want to fill the holes to make the subtools solid.
I took my model into dynamesh, froze the subd’s pressed group then used the slice brush to cut the head off my model. I then exited dynamesh. Everything seems to work and I get my new subtools of the head and body. Only problem is they are not closed. Also worth noting, on this model I have 6 sub’ds. When I successfully cut off the head the head lost all its sub d’s and I could no longer step down to work on lower res sub d’s. Anyone know why that happened and how I can get around that problem as well?
I watched the sample videos and read the tutorial on dynamesh and slicing and I assumed I am doing it right but obviously I am not.
I thought I found the answer to my problem when I chose close holes under geometry and it does work but you cant have any subd’s. So that option wont work if you already have a model with multiple sub d’s. Since all the sud d’s were deleted from my head after slicing it filled the bottom hole, but when I tried it on the body it says it cant do it because of the multiple sub d’s.
Can someone please advise me on the proper way to close these holes and the right process to cut pieces off a model such as hands, heads, feet so I can make new separate fully closed subtools of them while retaining my subd history?
Thank you so much for any help.