I’m doing the scales of his uniform. I’ve tried nanomesh, <got me close results but way to much over lapping>
I have seen people do sweaters and chain mail using zbrush. I think you have an obect and that replaces polygons with your chainmail shape? I’m really hoping someone can give me their thought on how to tackle these scales.
Been a huge pain in my side. appreciate any info on how to do this cleanly With out over lapping.
My next thought is to do a multi mesh of maybe 5 tiles, place them in patches and then alter with move tool aferwards? Looking for the best method.
Cheers
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