Hey! Nice work! Really looking forward to the game!
Anyways, dunno if i missed it somwhere in this thread, but can u
show screendumps of the various unwrapping?
Always nice to see other ppls approach
Nice work - keep it comin
- Bokaja
Hey! Nice work! Really looking forward to the game!
Anyways, dunno if i missed it somwhere in this thread, but can u
show screendumps of the various unwrapping?
Always nice to see other ppls approach
Nice work - keep it comin
Awesome work keep it up!
Amazing work! Itās great to see the wireframes and final renders. I just saw the Ubisoft/Autodesk ad with the Assassinās Creed character in one of the magazines I picked up from Siggraph. Itās a pretty cool ad, one of the best ones in a long time
itās amazing, a very nice job
you ROCK at UBISOFTā¦that is very professional work. It is really beautiful art. the texturing and lighting look so real. the rendering is amazing.
I was wondering if we can peek at the SSS maps and the SSS settings you are using?
thanks for sharing.
Hi there. I just saw the review movie at game trailers here
the characters look great. The main character look really good.
I have a question.
Is the polycount for the main character 3839 triangles or quads ? Because if it is quads then the actual game polycount is close to 8000.
hello ā¦ yes its quad
The game was way too long and repetitive.
ahha fun factor or stuff like that are not my job ā¦ you probably need to mail directly jade or patrice desilet for that ā¦ but still thanks for sharing your personal game review
Hey phat, really great game model you made for Assassinās Creed. I am currently working on a low poly model of my own for my demo reel and was wondering if youād be willing to help with a problem Iām having that you seem to have overcome when modeling Altair.
If you could take a quick look at my post
http://209.132.96.165/zbc/showthread.php?t=54424
and reply there with some insight into what your workflow is when making the outer edges of a high poly version of an open mesh piece of cloth (similar to the Altairās robe) match up with the outer edges of the low poly version Iād be really grateful. Sorry if Iām being a bit vague, I think I explain it better in my post.
Thanks!
I bought asassins creed. wow is all i have to say. im in uni still studying game design. i was wondering hoe the hell do you start your own threaf on is??? im sorry first time on this forum:o
The texturing and artwork on the renders look so amazing,totally flawless and beautiful. you have so many talented artists at ubi : ) also i got the game for my x360 and i am having loads of fun thanks again.
Wonderful work on modeling and texturingā¦
I am very late to reply here. But this thread is really rockingā¦
amazing