ZBrushCentral

Hard surface modeling Demo

A short demo of a hard surface model that I did in ZBrush using simple objects and live boolean feature to get the main parts and retopo in Maya and used Arnold for shading and rendering.
Hope you like it. :slight_smile:

HardSurfaceDemo_Render_0001 HardSurfaceDemo_Render_0002

I love this robot from the shape to color :slight_smile:

Congratulations

Hey, nice bot! :robot:Thanks for posting that demo too! :+1:

welcome back. great job.

Thank you, guys. I appreciate it.
Yeh. After a long absence and productive years, Iā€™m back :sunglasses:
There are so many unfinished personal projects that I love to finish and share with you guys. There is more to come.