A short demo of a hard surface model that I did in ZBrush using simple objects and live boolean feature to get the main parts and retopo in Maya and used Arnold for shading and rendering.
Hope you like it.
A short demo of a hard surface model that I did in ZBrush using simple objects and live boolean feature to get the main parts and retopo in Maya and used Arnold for shading and rendering.
Hope you like it.
I love this robot from the shape to color
Congratulations
Hey, nice bot! Thanks for posting that demo too!
welcome back. great job.
Thank you, guys. I appreciate it.
Yeh. After a long absence and productive years, Iām back
There are so many unfinished personal projects that I love to finish and share with you guys. There is more to come.