A short demo of a hard surface model that I did in ZBrush using simple objects and live boolean feature to get the main parts and retopo in Maya and used Arnold for shading and rendering.
Hope you like it. 

A short demo of a hard surface model that I did in ZBrush using simple objects and live boolean feature to get the main parts and retopo in Maya and used Arnold for shading and rendering.
Hope you like it. 

I love this robot from the shape to color 
Congratulations
Hey, nice bot!
Thanks for posting that demo too! 
welcome back. great job.
Thank you, guys. I appreciate it.
Yeh. After a long absence and productive years, Iām back 
There are so many unfinished personal projects that I love to finish and share with you guys. There is more to come.