ZBrushCentral

Hard Surface Modeler Looking to get into ZB for environmental assets

As the topic states I am a hard surface modeler and I am looking to start using ZB mainly to start creating environmental such as rocks. Does anyone have any suggestions for any high quality tutorials either free or commercial they might recommend?

Thanks

Check out this page for a variety of rock tutorials: http://wiki.polycount.com/EnvironmentSculpting. Not all of them are zbrush-specific, but lots of goodness there, nonetheless. I also found that one quick way to model rocks is to slice up a cube with thrausi/catastrophe (a c4d plugin that breaks up a mesh randomly), and then take individual pieces into zbrush for detailing.

Hope this helps.

Kevin

Appreciated thanks. But to clarify I am not exclusively wanting to do rocks. Anything environmental, damaged buildings, tillable sculpted materials, dents and scratches in metal etc.

Understood. You’ll find more than rock tutorials at that link.