This is a real-time game character, based on a concept by Siwoo Kim.
This piece was fully created by me using Maxon ZBrush, Autodesk Maya, Marvelous Designer, Adobe Substance 3D Painter, and Unreal Engine.
Technical requirements for game characters was a fun challenge and incredible learning, I learned a lot throughout the process and grew as an artist. I hope you guys like it.
Here is a link for more images and breakdown: https://www.artstation.com/artwork/zxRwRQ
Thank you to my instructor, David Tyler Young, for his invaluable feedback, encouragement, and industry insights.