ZBrushCentral

Hair brush | SimpleBrush2+2Colors+Alpha

I need setting how to put alpha on free-rotation and follow mouse path?

Here is an image of example with ALPHA image and simple brush that won’t rotate. Someone told me that it was possible but won’t give me advice how to set it.

I do not know how to do this.
To me it belongs in Zbrush advanced.
I do however have an avid interest in the answer. I have the program Poser and hair is always an issue, so this would be extremely beneficial.
In the example the strokes are vertical.
I duplicated the alpha brush such as you described and brought it into zbrush as a texture and an alpha brush.
If your model has straight hair ok but the bend as it flows is somewhat off.
What I tried doing so far in the texture part was to rotate the image so that it was horizontal and bend the stroke midway.
The idea was proposed to try a script by Cameyo, which still leaves me puzzled.
Sorry no help, but I also would like to solve this.
The straight hair section looks worthwhile enough to make it worth the effort.

Washington, I don’t think that what you’re writing about is possible in ZBrush. I havent heard about any program in such thing is possible… But you shoud wait for the replies from advanced users :slight_smile:

Probably this could help

Just trying stencil for first time.
Have you tried putting hair on model or
basically hair or fur on an animal,it appears to bend the stroke but with very sharp angles?The same type angles as are in the illustration.
What is needed is the ability to curve without angles, if I am saying it correctly.
Do not have the ability to send illustrated examples.
I know this can be done,I have seen it here.
Unless different method used.
One way would be to stroke and erase or smudge the sharp angle.
Many thanks your suggestion.

Andresboy

Thank you for your time.

With real brush you can rotate the brushstick to create curve-lines effect while sweeping. It seem that I can’t do that in 1.55b. “Directional” in Stroke palette was supposed to enable SimpleBrush2 to create this effect. It is probably forgotten to put script in it.

Cameyo’s Zplace is a possibility but
You first build a 3Dobject(the brush) with fine hair(or brush) !
And second : the move is directed by the keyboard (precision possible 1 pixol) but not by the mouse !
And you will can obtain a real rotation of your “brush” in 3d space :slight_smile:
Pilou

Damn Washington, if you get the answer, you be sure to post it with a script. And if I do not reply to that post, and I will be watching for you, then you send me a private message telling me the post is out here.

I am after the same thing too. Long hair, but wavy, or very curly in some instances. It is why I sculpted my hair on my first 121.

You are much further along in figuring it out then I am, by far.

Boy our minds are thinking about the same thing.

And this could be used for more then just hair.

Aurick, if this is possible to do, please respond asap and please provide a script.

Gosh, I hopes someone who knows how to do this looks at this because there are so many out there that want this ability.

Thank you for the post Washington, what you have done so far is incredible.

Many Blessings

There are many ways to stitch a rug.

If nothing else succeeds you could try the snakehook brush a la Sarabel with appropriate alphas and settings.

EDIT: here’s the post with a zscript in it

One trick is to use an alpha that has dots scattered within a circle – Brush07 comes close to what I mean:

Using a graphics tablet, you could also have the stroke width vary according to the pen pressure.

A 3d hair-construction method: start with a one-directional hair Texture (similar to the left side of the example) as the active texture and make locks of “hair” by stretching and warping Plane3ds – the strands in the texture will flow along the contours of the 3d objects.

And in the Material settings for the hair-pieces, you could add a little Color Bump to make the strands stand out and Specularity for luxurious shine :smiley:

I have explored this method before the problem was that the edges of hair did not look right.

Human hair has about 1 to 4 inch long and short and from thick to finer. The first image I posted in this thread looks very realistic.

I will explore little bit and try dots with little tails to play hide and seek with gray scale where I would like it to show above others.

I want to post image of 2 colors with one vertical sweep. 2 Colors was manipulated by alpha grayscale. With this function you can select any 2 of the color out of 12 million RGB colors.

Beautiful hair, now we need to flow it.
By the way, despite all the trouble, this
is definitely worth the effort to find out about and was worth persuing on behalf of all of us.
What I have gotten so far has been fantastic.
Thanks Washington.


Quicky theory of a rotative brush
I forget to say Cylinder Double On !
I make just a straight line but of course you can take any way for the brush !
The move is here 10 pixols!
Hope this help or open new domain of research :slight_smile:
Pilou
Ps You can grabb anything (hairs for example :slight_smile:
Possibilities are infinite :cool:

Interesting effect Frenchy Pilou!

It still look like horizional sweep. Can you try to make snake shaped cable plaited?

Any directions XYZ with any steps : from 1 pixol minima to that you want
but always with the numeric keyboard, not the mouse!
It’s like a Logo Tortoise :slight_smile:
And it’s real 3D!!!
Powerful of the Cameo Zplace Script :slight_smile:
Pilou

With keyboard umm it is good effect for 3d modeling.

Mouse or tablet pen is needed to use for brushing. Some of us want to use direcional brush to make hair for poser and other special purposes. And use it for texture map to wrap over 3D.

When I get home, I will post some examples of hair with cylinders, curved cones etc…

Wait a min Frenchy Pilou! I think I know what you mean now!!

I will look into Cameyo;s ZPlace more later tonight!!

I looked in ZPlace interferes few times in the past. It looks like I can make hair models with hair brush.


Just an example of way possible :slight_smile:
Pilou
Take a look at my signature you find thousand examples of Zplacing :slight_smile:

I was not sure if I should post this as it is basicaly the method Havran mentioned. I just create a much larger alpha with many dots in it. Maybe somebody else finds it helpful. Or maybe you did not try with a larger alpha? Doing hair this way requires a couple of dotted alphas in various sizes, because one dotted Alpha does not work for all Draw Sizes.

For the above picture I used the Simplebrush, Flat color material, texture #2, Freehand Stroke, Stroke spacing 0 and an Alpha made from many Alpha #23. RGB intensity was set at 20 and a tablet was used. If using a mouse you would need to set the RGB intensity much lower and change your Draw Size and Alpha frequently.