ZBrushCentral

Haggared Head newbie

Hello, I’m new to both Zbrush and the forums… but i did this yesterday and thought i’d share for some feedback.
I modeled a low poly head in Maya and brought it over to Zbrush for details and textures. Really just getting my hands dirty with Zbrush, not really sure what i’m doing yet, but critiques, tips and suggestions welcomed! :smiley: Not the final eyeballs, just placeholders.

:confused: I’m not sure of the image size limitations or whatnot, if i exceeded them please let me know…


thx
brojay

that look very good for me, but the face bumpiness should be sharpener, also i think the (i dont know how to say “queicho”) muscles under the mouth arent very realistic, try to soften that wrinkles…but again very good