Open for feedbacks/critiques!
A personal project I’ve been working on for a while. Didn’t have a concept in mind, so it was kind of a grueling process of figuring out the outfit, pose, style of the face, etc. But the main purpose was to learn a handful of programs I had little experience in.
Never really used XGen, Substance Painter, and Marvelous Designer (just basic shirts/sweaters/pants) much up before this, so I thought it would be great to have a fun personal project to incorporate them heavily. Zbrush being the central program (until render time )and learning the workflow between those programs took a bit.
Also learned more about Arnold about how to properly create render passes (AOVs), spitting lights up into render passes, and optimizing working with Arnold in Maya. Another program I learned was Affinity Photo, a photoshop alternative that actually can edit 32Bit renderpasses better than Photoshop. It easily replaces Photoshop completely for me after this (unless a client requires photoshop).
I will try to have a more in-depth breakdown and workflow charts for my next project, as I’m still learning it a bit more.
Free shoelace brush I used for this project
Link: https://gum.co/CXmvVz