Hello everyone, I have some trouble with groups by normal, doesn t work really well
I would like to create a polygroup of one face of a sculpture. To do this, because group by normal is not working good, I use mask with depth masking, and after groups masked. But even I modify my brush size and brush depth mask, It s not perfect, the mask is not perfectly stop by the edges …
Is there any way to be precise and get the polygroup we want?
Thanks a lot