ZBrushCentral

Ground Work - Edge Colony

Hey guys, here is a new concept I finished a couple of days ago. It’s something different from my usual stuff, just to mix things up.
Rought blocking and sculpting in ZBrush with custom rock brushes, render passes and lighting with Keyshot 8 Pro using volumetric material for the fog, and the rest is pretty much ‘paint-over’ and ‘photo-bashing’ in Photoshop.

Night shot:

a bit of the compositing process in Photoshop:

via GIPHY

Here is the WIP in ZBrush and light testing in Keyshot:


For the ground/planet surface, I used custom brushes from the Advance brushes ROCKS pack in case you are curious.

10 Likes

Truly, this is a departure from your more common works :thinking: Refreshing seeing a different approach at sculpting :wink: love it!
Jaime

1 Like

Very nice Pablo =) Love it!

-Joseph

1 Like

Thanks Joseph! Glad you like it

Thank you Jaime! I definitely want to try more of this quick concepts… The camera export has been a game changer for this type of stuff :wink:

Cool surface. I like the ambiance of the picture. It inspires to imagine how it musst be to live there.

Refreshing type of artwork! Atmospheric :wink:

Thanks! glad you like it. :+1:small_orange_diamond:+1: