I’m currently playing with the unreal animation and rigging toolset which requires z as the up axis and i was wondering if it is possible to switch the yz axis with goz.
I tried to add EXPORT_SWITCH_YZ = TRUE in the Goz_info.txt located in C:\Users\Public\Pixologic\GoZApps\Maya with no luck…the only thing that it did was switching the normals.
Any help would be appreciated