ZBrushCentral

GoZ Scaling Factor? (3DSMax2020)

I’ve never gotten GoZ to work successfully for 3dsMax-Zbrush regarding scaling.

I was curious if I’m doing something wrong or if it’s possible to implement a scale factor into GoZ to automatically adjust imports to fit that sweet spot of ~2 XYZ Size.

It’s not possible to get GoZ to do what you want automatically. But you can use the Scale Master plugin “ZBrush Scale Unify” function to adjust your scene to the ZBrush ideal size.