ZBrushCentral

GoZ scale and Z orientation with C4D fixed

Hello,

I’ve change a couple of code lines in GoZ files to fix scale and Z orientation problem with C4D.

Now Tools scaled by zPlugin “Scale Master” and ported to C4D with GoZ have same scale and Z axis orientation.

Here files to replace: https://www.dropbox.com/s/8838pnw84kdamf6/GoZ_scaleFix.zip?dl=0

Feedback about that would be great

Thanks