Good morning artists. I have a pressing problem and some questions.
I am currently working on a head with hair mesh strands in Max. Not very many strands, maybe 12 at most, very basic. Just your basic cylindric strands
When I am finished, I collapse all the seperate models, reset XForm and press GoZ, edit in ZBrush.
It all transfers over. In my first attempt, One strand was about 2 head lengths below the model, and one strand became that common star shape.
My second attempt after resetting Xform and checking for mesh errors, one strand is still in the same place below the model and one strand is missing.
Third attempt, same thing.
I can’t understand why this is happening, these are as basic as can be, no tris, no mesh errors or anything. I’ve noticed in the past GoZ is sometimes buggy, no? Any ideas why this is happening?
Edit! I forgot to ask. What is causing these specific changes? What caused one mesh to become a star? What caused some meshes to disappear entirely, and what caused one to sink so far below the head consistently?
Next, my questions on how GoZ works. Is there a way to have GoZ draw the model out on the canvas for you at the same scale you’ve been working in Max? Just to keep everything uniform? Is there a way to have GoZ draw it out at all?
Anyways, thank you for your time.
More edits:
One of the meshes that kept vanishing had a duplicate name (not made from the same mesh) but even after I fixed it, even after a restart of ZBrush, it was still not appearing. I had to try to GoZ a cube and after 2 tries it worked.
The Hair that was so far below the model, still don’t know why it was down there, but after I mirrored it on Y (to get it back up) then on Z, it actually landed in the exact place it should be… so it wasn’t moved arbitrarily, it was mirrored, but in max it’s pivot is identical to the others! What is going on here?
More edits!
3 of the meshes normals are inverted.
Summary:
Some models were replaced with default star shape. Some models didn’t import at all, and some merely vanished. Many keep having their normals flipped.
These models are cubelike tubes. No fancy cutting or chamfering, no odd shapes or tight corners. All pivots are same-facing.
Thank you again.