ZBrushCentral

GoZ Issue from Max 2017

Hello all,

I’m having a bit of an issue with GoZ in 2019.1 from 3ds Max 2017 where Zbrush is creating random polygons at quad intersections. Below are pictures of Max before GoZ (Yes! Everything is welded, I’ve checked and even reset XForm) and after when I get it into Zbrush.

3ds Max View

Zbrush GoZ import

IMM Curve Error - Polygroups Made using Zmodeler Tool

IMM Curve Error

Zbrush GoZ also appears to be messing with vertex order when I create an IMM it welds vertices incorrectly from first step to second step.

My next try to clear out these issues are to just reinstall zbrush entirely and see if that works heheheh. For now my workaround is FBX import.

Update: Vertex Order fixed from a modeling package. Seems to weld okay in zbrush. Just the GoZ issue now.