ZBrushCentral

GoZ Issue: C4D Broadcast R18 and ZBrush 2018.1 on OSX 10.14

Hi. I’m having some issues with GoZ. I’m trying to move a robot i built in C4D to ZBrush using the GoZ script. I hadn’t noticed that several objects had the same name. I closed all files without saving. Since then I keep getting the prompt that the objects will be renamed when activating The GoZ script in C4D. I tried renaming the objects in C4D and clearing the GoZ cache in ZBrush. That didn’t help. Does anyone have an idea how I can troubleshoot this? Thanks in advance.

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