I’m hoping that Pixologic will make it for LW96 and CORE.
I’m geussing that you would have to account for our wieght map system.
Would also be cool if our morph system would be recognized as well.
I have been working on my work flow from LW to ZB and back. The system
of exporting the Sub_lvl_1 model instead of the morph target doesn’t seem
to work by morphing to the background in modeler, but i have found that
conforming to background works. (seems to give artifacts in places the mesh
didn’t change but when i subpatch it looks fine)
If you are working on GoZ for LW or CORE (as i am a HC member) and
want insight on how certain things work for LW
(for CORE im sure i would need permission) i would be glad to help,
giving info or gathering it for you.
Don’t leave us out the loop.