ZBrushCentral

Girl with swords (partial nudity)

Hi, here is my latest personal work, she just took down several zombies few minutes ago and she`s now expecting bunch more, which are coming to her. But she knows how to handle those katanas, so let them come…
I used zbrush for character model, photoshop for textures and postproduction and 3dsmax for the scene and its rendered with mental ray. I hope you like it, comments are most welcome.

[![render.jpg|989x1600](upload://axlnN9Z7PFMXsMYXUZ0T3NP019d.jpeg)]![Z02.jpg|1200x1271](upload://waGhm5dTwJ654Np5s2L7YYegLLP.jpeg)[](http://www.zbrushcentral.com/zbc/faq.php?faq=vb_read_and_post#faq_zbc_display_images)

Attachments

bota_3.jpg

grab max3.jpg

Z01.jpg

zoom1.jpg

She is going to Kill Bill…

Great work! :lol:

I feel like her face could use more emotion. Other than that nice textures, uv’s, and modeling.

Awesome work! You have some talent!!

Great, though the image is a bit unbalanced to me, viewing as a composition, the balance is way too on the left. The hip of the girl is off, check the right side (viewer point of view), it should be raised a bit more, and more curved outward. The facial expression is empty, if you don’t tell that what’s behind I’d think that she’s a model on a photoshoot. I suggest to try the issues (if you agree), and it will become a great piece!

Wonderful work ! :+1:

Excellent! i agree with the facial expression remark though.

Excellent work!
PD: I don’t like much the knees. But the only drawback are the knees

Love it! great image, great character. She’s very sexy for sure! :cool:

thanks for all your comments, im really glad for it.
About those flows some of you mentioned, I know its not perfect at all, but i started on this long time ago, remade it several times and made several stupid mistakes, so there are some technical isues which make it a pain to work on it, so im happy its finaly over.
Im letting this be as it is now and moving forward to other project. :slight_smile:

nice work!

Her features are debatable but the main thing that puts her off is the neck!

Otherwise good work :+1: :grimacing:

damn this is fantastic bro! did you just do displacement maps?