I am having some trouble with zbrush and to be honest I have done for years. I recently updated to 4r7 in the hopes that the 64bit variant would fix my zbrush woes but they are still there, and they still are as spontaneous and unhelpful as ever.
I am working on a model with 4 sub divs, 5mil polys which has been merged into one subtool. It is a base mesh for a character which I have been working on but now whenever I try and extract (whether at sub div 1 or 4) i get a crash with unsurprisingly no information as to why.
I have had problems in the past (still happens) where it would crash on saving and I have lost a great deal of work and time from this, but this is the first time this has happened on extract. It happens without fail on this model every time which is frustrating.
I’m at my wits end trying to fall in love with zbrush again but the constant crashes urge me to look elsewhere for my 3d sculpting software, which I don’t want to do at all. Sometimes I feel like zbrush wears the trousers in this relationship and she’s a stern wife, whether I want to use zbrush is irrelevant, if the wife… err Zbrush says no then I best do something else
If anyone can offer some advice on how I may find some logs or fix this please help a wayward 3d artist
Spec:
Zbrush 4r7 64
Win 8.1 (recent reformat of whole computer within the last 3 months)
16gb ram (zbrush window always shows around 7gb free and 1.5 in use, scratch discs 800-1000+, even when crash occurs)
AMD bulldozer 6 core
R9 290 4gb GDDR5
ASUS Sabertooth 2.0 Motherboard