Exported a decimated tool into Topogun. Used it to create parts that would go on it (belts on armour). Saved this as an OBJ, and imported it into the original tool. Then stored MT, inflated it slightly, and created difference from MT. Got a great looking base to work from (which I might have to do some creasing to get to look right).
However…
When I hit divide, it divides but with no smoothing, even though it’s set on. I’ve checked all the points are welded. If I do GoZ and subdivide in LW, it looks ok. (as the attached shoes).
Help, what am I doing wrong?