So I’m going back and forth doing displacement tests with vray and I’m using MME to export the objs and exrs, when suddenly all of the geo imported into max has been rotated 180 degrees. Once this happens, importing old objs into ZB that previously worked are now upside down as well. It’s as if something has been switched so that all objects on import and export are rotated 180 degrees, even though the only things I’ve been adjusting are the displacement settings.
Can anyone shed any light on this?