Hi you all,
I need some help from you experts. I have been using Zbrush for sometime now and I recently encountered an issue I just can’t solve myself. I want to use a model of a head as reference for another version of the same head. I can duplicate the original one and use the new copy as the sculpting one. However, how do you prevent the geometry of the sculpted version to go thru the original one? I want to make a mold for a silicone mask… The original geometry is a 3D scan of my head. I then sculpt the copy with another character’s features. I want to 3D print both versions finally and use the “space” in-between to pour the silicone into. This way the mask will perfectly face my head. As you can imagine I cannot allow the sculpted version to go “thru” the geometry of the original one or rather the two “molds” will not fit later on. How can I stop this mixture of geometries during the sculpting process.
Thanks all for your help
Tomas Gracias