Hi, I have some ideas that I want to try out in Zbrush (incl 4-5 different characters together). It’s probably way too complex, but I want to give it a chance, mostly to practise different techniques and my sculpting.
So, just want to ask… When you (everyone!) create all your amazing characters in ZB… do you always start with your characters (humans, cartoons, animals, creatures etc) standing in kind of a T-pose (to be able to use symmetry modeling)? And then you pose the model once it almost finished? Using ‘Transpose Master’?
Or are there times when it’s better to actually sculpt your piece in the correct pose from start? Can that be done using some kind of symmetry also?!
I’d really appreciate any tips or inputs I can get, just so I know where to focus my practise.