ZBrushCentral

Garden Aglow

Garden Aglow_mark bannerman
MaskMesh MishMash.
ZBrush 2021.6.1 :heart:

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excellent mate! :slight_smile:

@AbbY-Art Many thanks Mickael, much appreciated.
Here’s a little texturing test using basic geometry from mask mesh as a starting off point to experiment with texturing using Projection Master,Spotlight Painting, History Recall and Transform - 3D Copy.

painted face test_mb

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Roll Brush Mandala

rollbrush mandala

Sculpting and painting on single sided meshes as a test for polypaint brush creation.
This sketch uses a single roll brush (Stroke Palette > Roll) for painting - an alpha + a texture. Switching in to variations of an alpha + texture or alpha with color only + various stroke methods to create multiple effects.

It is worth noting that using different subdivision levels can be used purposefully to generate different brush responses and effects. - the striping on the ground for example was created by stretching low rez polygons

1 Like

Great experiments! Thanks for sharing your workflow - such beautiful results :sunglasses: :+1: :star: :star: :star: :star: :star:

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@Geert_Etcher_Melis Thanks Geert, I’m taking a little break to experiment at the moment - the new features of 2021.6.2 have triggered me to delve a little deeper. :grinning: