you have many little animation on this Site
That’s too funny!!! LOL
Thanks!
Good site! that is just the kind of animation I need to learn in my new working environment but with Animation:Master, I am unable to use Zbrush models still thinking of a way to at least create texture in Z.
yes billhdz all morning I MUST to watch them and Must to laugh 
unable to use your Zbrush model with AM ? why Filip ?
Well, AM only work with its own spline, imported obj is not animatable, or as rotoscope to re-model in its onw ring based models.
Though there are plug-in for the previous versions to retain the texture coordinates of obj but not the latest version, wonder why Hash did not make it an included features.
Until my new employer is convinced of what I can do and demand for better results, that is the condition I am tied with, however, C4D would be my next choice.
Currently using Carrara for stills but for fast selection and lip-synch, it is no doubt that Animation Master is the choice. Further more, I’ve been through its learning curves.
too cute.
Philip I’ve had no trouble importing the obj models from ZBrush, it’s the texturing outside of A:M that I can’t get to work
Hi King Salami,
I was wondering if ever you mapped your model in Hash 2004 v.11 and then exported to Zbrush.
Thanks
thanks for the link Fouad! these are really great animations! does anyone know what program they used? i would love to get into this kind of animation.
artboy