ZBrushCentral

Friendship!

Finished rendering this good boy.

It’s Zbrush for the sculpting, Painter for textures, Blender for scattering, surfacing, lighting, rendering, comp.

There’s turnarounds and a Painter layers breakdown on artstation and instagram :slight_smile:

https://www.artstation.com/artwork/g8ZWJm

https://www.instagram.com/tao_te_cheng/

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