looks pretty good, haven’t tried it yet:
Modeling
SDS modeling, with sharp edges
Symmetrical meshes
Blob modeleing, with ellipse, 3D splines, 3D meshes.
2D/3D curves: mixe of straight lines and splines, Read TTF font, Boolean operations.
Toolboxes on meshes, faces, edges and vertices, texture projection.
Use the mouse/and or the keyboard (numerical values)
Texturing
4 Texture projectors: plane, cylinder, sphere and uv.
Procedural texture generated by scripts
Animation
Morphing
Skining
Export/Import
Export to: 3DS, OBJ, Direct X, DXF, VRML, Virtual Light, SunFlow, Virtual Light Possibility to add new exporter with scripts.
Import from: 3DS, LWO, OBJ, VRML, DXF
Export to POV, RENDERMAN.
File
All scene data (meshes, animation, texture…) save in one ‘.3de’ file
A screenshot can be associated with a scene, so a scene preview is accecible
Image File: Read from GIF, Read/Write from JPG, BMP, TGA, PCX.
Supported Platforms
Windows 95/98/NT/2000/XP
Linux
BeOS
